Tuesday, October 29, 2019

Pokemon Masters adds new sync pair Caitlin and Reuniclus

This unique Pokemon and trainer duo gets added to the game on Halloween, October 31.

Pokemon Masters is still chugging along with new Pokemon and trainers. On Halloween, the mobile game is welcoming a new sync pair in the form of Caitlin and Reuniclus. 

Caitlin is one of the Unova region's Elite Four, and she's a stronger player now because of how she overcame her several weaknesses in the past. Reuniclus is a unique and admittedly strange Pokemon that uses psychic power to control its arms, which are crafted out of a special liquid. It can use those arms to crush boulders with its psychic power. The sync pair can be added to your team via the Spotlight Scout.

Pokemon Masters officially launched back in August iOS and Android, and has enjoyed immense popularity since. However, it's also had its share of issues, including a series of frustrating bugs. 

Previously, developer DeNA offered free Gems and put up an official post about their thoughts on the game in an attempt to smooth things over with the community. In the lengthy and candid post, shared via the official Pokemon Masters website, Pokemon Masters producer Yu Sasaki offered an apology and discussion about the game as it stands and what the developers will be changing in the game going forward.

"Our original plan was to have players progressing through the main story while at the same time tackling co-op challenges and EX Challenges throughout September and October," said Sasaki. "That said, we understand players have quickly progressed through all available content and feel dissatisfied with the current offerings. As fans ourselves, we also feel a great sense of urgency to provide more quality content for players to enjoy. We're working hard to address this as soon as possible."

It should be interesting to see how the team plans to improve the game going forward and which sync pairs are added over the course of its remaining life on mobile, however long that ends up being.

Fueled by horror, rainbow-sugar-pixel-rushes, and video games, Brittany is a Senior Editor at Shacknews who thrives on surrealism and ultraviolence. Follow her on Twitter @MolotovCupcake and check out her portfolio for more. Like a fabulous shooter once said, get psyched!

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Pokémon Masters To Receive New story chapters, characters, and more

[unable to retrieve full-text content]Pokemon Masters is set to receive new story chapters, characters, and more as new updates start to roll out. From now until November, the following updates will roll out to Pokemon Masters according ...

Monday, October 28, 2019

Negative Feedback Gets Us Down But Must Be Taken On Board, Says Pokémon's Junichi Masuda

Pokemon Camp

It's a bit of an odd time for Pokémon. You could argue that the series has never been bigger, what with titles such as Pokémon GO and Pokémon Masters pulling in new fans on smartphones while movies like Detective Pikachu spread the brand across the world via the media of cinema.

However, the core of the Pokémon brand – the mainline video games – has come under fire lately due to proposed changes to the Pokédex; in short, developer Game Freak is taking out a load of older monsters in Pokémon Sword & Shield so it can focus on making the game as good as possible. This had led to some fans expressing their dissatisfaction, even going as far as to accuse Game Freak of cutting corners. Of course, it doesn't help that many of the hardcore fans consider the recent Let's Go titles to be too casual and child-focused.

Pokémon producer Junichi Masuda, who has been speaking to our friends at Eurogamer along with series game director Shigeru Ohmori, says that all feedback has to be taken on board, irrespective of if it's good or bad:

Eurogamer: Has some of that negative feedback on the Pokédex - which I'm sorry to dwell on - had much of an impact on morale at Game Freak? I know you've mentioned that you're personally disappointed to not be able to include all of the Pokémon. Did the team feel saddened by the reaction at all?

Junichi Masuda: Of course, you know, you see these sort of negative comments and it does, as a developer, make you feel a bit down about certain things. But at the same time, you have to take criticism. For example with Pokémon Let's Go, early on there were a lot of comments that it was too easy, or it was kind of a bit too "kid-focused" and that sort of thing. That sort of comment is something you see, and you take on board, and really try and base improvements in the next game on the feedback you received from the last one.

So, with regards to the Pokédex issue in particular that you've mentioned, that was something that was a really hard decision internally, there were a lot of discussions about which direction we should take that in, and ultimately we felt that, for the overall game, focusing on creating the richest experience we could within that game, leaving the Pokédex as we did was the best solution overall.

Ohmori also touches upon the issue of pleasing all elements of Pokémon fandom:

Do you feel like it's quite difficult to please everyone? With things like the Pokédex issue recently, or some people wanting either a more difficult or more welcoming experience, is there a difficulty or a pressure there?Shigeru Ohmori: Yeah there is definitely a level of pressure when you're making the game, but it doesn't make developing a game feel stressful or anything like that. At the end of the day it's something that we love doing, and is really fun to do. But we definitely really want to answer all the wishes of our fans and live up to their expectations, which is something that's quite challenging, so, in that sense yeah there's definitely a pressure. But we also, within ourselves, always strive to make the best game, and really deliver something that we're proud of and that we feel fans are going to enjoy. So yeah there's a fun and a pressure in there.

We'll be running our own video interview with the core team later today. Pokémon Sword & Shield launches on 15th November 2019.

Pokemon Sword and Shield release will be missing a new Nintendo Switch addition

Pokemon Sword and Shield news for Nintendo Switch fans

Pokemon Sword and Shield news for Nintendo Switch fans (Image: NINTENDO)

The closer we get to the release date of Pokemon Sword and Shield, the more Nintendo Switch fans are finding out.

The November launch is creeping ever closer and is shaping up to be a big one of the biggest for the handheld console in 2019.

And with less than a month to go before Sword and Shield arrives on Nintendo Switch, we're also finding out about some of the things it won't have.

Pokemon Let's Go Pikachu and Eevee proved popular entries into the Pocket Monster franchise when they launched in 2018.

And they also provided the first link between a Nintendo console game and the Pokemon Go Mobile game.

Transfers were made possible between the two titles, although it meant a lot of faffing around.

And with the release of Sword and Shield just around the corners, fans have been wondering what might be coming next.

Let's Go Pikachu was seen as a bit of an experiment, dropping many staples from the franchise.

And it appears that Sword and Shield will not offer any direct connections for Pokemon Go fans to enjoy.

It won't be utterly barren of choices as the launch of Pokemon Home will make it possible to store Pocket Monsters in one place.

The news was shared in a recent Eurogamer interview with Sword and Shield producers Junichi Masuda and Shigeru Ohmori.

"In Pokémon Sword and Shield there's no direct communication with Pokémon Go, but you'll have seen the announcement for Pokémon Home, where there are plans to be able to send Pokémon from Pokémon Go, and take them around with you, so that's something we do have," Ohmori revealed.

During the same interview, Ohmori and Masuda revealed how they're hoping to cater to all Pokemon fans, regardless of where they first started playing.

"So to really make the new games something that each fan, regardless of where the entered the series can access easily, we do make sure that we explain what Pokémon is, the world of Pokémon, right from the start each time," Ohmori explained.

"You get an explanation of what the Pokémon world is all about, you get an explanation each time of how you throw a ball, [and] how you catch a Pokémon. So, we make sure that regardless of how many fans we have, in each type of game, each new entry is something that any fan - or someone completely new to the series even - can jump into and enjoy right from the start."

"What we really want to do - whether it's someone that's played Pokémon Go or Pokémon Masters and has now been interested in playing Pokémon Sword and Pokémon Shield, or perhaps the other way around, where they start playing Pokémon Sword and Shield on their Switch and from that look into playing Pokémon Masters or Pokémon Go - is to encourage people to discover Pokémon as a whole, and enjoy all the different aspects of that," Masuda added.

But that doesn't mean the game won't contain lots of new features to enjoy on Nintendo Switch.

One of the headline additions is the aforementioned Dynamaxing, which transforms Pocket Monsters into huge beasts with more powerful special moves.

The Nintendo Switch game will also have more Trainer customisation options, including the ability to change hairstyles and wear makeup.

Pokemon Sword and Shield are launching exclusively on Nintendo Switch on November 15, 2019.

Sunday, October 27, 2019

Pokémon Masters Will Get New Character & Story Chapters On Nov. 6

Pokémon Masters is inching closer to a new content update which will include new story chapters.

The update is also going to include a new character, Calem, which players may recognize from the Pokémon X and Pokémon Y games.

In addition to this upcoming new content, some stuff has already been added to the game as part of its most recent update. Which includes new missions for completing main story objectives.

New story chapters arrive in Pokémon Masters on November 6

The new story chapters will be added on November 6 precisely at 11 PM PST. This means players have a couple of weeks until they can jump into them.

Until then, though, the new missions that are already available will be a good way to spend that in-game time. These missions are only available up till the launch timing of the new story chapters. So players will want to complete them as soon as they can.

In doing so, they'll end up being reward items like gems, big pearls and more. Specifically, 200 gems, and 20 big pearls.

New difficulty levels for the training course have also been added. So if you fancy a bigger challenge this should be it. The new difficulty level is "Expert" and will of course award players with better loot.

The Expert mode is available for three training courses, which are Strike, Tech, and Support.

Calem will be a trainer in the three new chapters

Once the new story chapters launch next month, Calem will be a trainer in those chapters that players interact with.

It's not clear just yet if he will be a trainer that you can pick up an use as part of your Sync Pair team. He will be included in all the chapters though. There will be three chapters total, which will be 19-21, helping to expand the main story even further.

There's no details on what his Pokémon will be in Pokémon Masters. In Pokémon X, he was known for using Fletchling. A normal/flying type Pokémon with an ability called Gale Wings. That being said there's nothing to suggest that he will use the same Pokémon in this game.

Aside from the chapters and the new missions, players also have two limited time events to participate in. These events are for grass and electric type Pokémon. The electric type event will run until October 29 at 8:59 PM PST, while the grass type event will run until October 30 at 5:59 AM PST.

Pokemon: Let’s Go Players Can Get Mewtwo for Free at Best Buy Next Month

October 26, 2019 6:19 PM EST

With its release last year, Pokemon: Let's Go served as the perfect gateway for players of Pokemon GO to bridge the gap into the proper Pokemon titles, especially with the upcoming Pokemon Sword & Shield on the horizon. As those titles are only a few weeks away from release, now might be the perfect time to jump back into the games, especially if you happen to live near a Best Buy.

The Pokemon Company has announced that players of either version of the title can catch Mewtwo for free at participating Best Buy locations. Specifically, the giveaway will be available from November 4 – 14, 2019, giving players a ten day window to get their own Mewtwo into the game, without the need for a Master Ball. Once obtained, Mewtwo will be at Level 70 and will have a moveset that includes Psychic, Teleport, Recover, and Amnesia.

To claim the offer, you will have to download the Pokemon Pass app on iOS or Android and visit a participating Best Buy location. Once downloaded, you will receive a code in the app as a Mystery Gift, which will then allow you to transfer your newly-obtained Mewtwo into either version of the game. You can find the specific instructions from The Pokemon Company below:

  • Launch your game.
  • Select Communicate on the main menu.
  • Select Mystery Gifts.
  • Select Get with code/password, then select Yes to save your game and connect to the internet.
  • Enter your code.
  • Watch as the gift arrives in your game. (Pokémon will appear in your party or your Pokémon Box. Items will appear in your Bag.)
  • The timing of the giveaway lines up perfectly with the upcoming release of Sword & Shield, giving Let's Go players the chance to jump back into the game before their release and nab one of the most powerful Pokemon in the game with little to no effort, at least as long as you have a Best Buy nearby.

    Pokemon: Let's Go, Pikachu! and Let's Go, Eevee! are available now exclusively for Nintendo Switch. The next mainline installments of the series, Pokemon Sword & Shield, will release for Nintendo Switch on November 15, 2019.

    October 26, 2019 6:19 PM EST

    Saturday, October 26, 2019

    Mobile Games Hotspot: New 'Pokemon Go' Content Incoming; 'Mario Kart Tour' Steers Into Halloween

    TECH

    Mobile Games Hotspot is a curated weekly roundup of the top stories in gaming on-the-go.

    The Pokemon Company looks to the future as details on new features coming to Pokemon Go and Pokemon Masters in 2020 have been outlined. Niantic's Pokemon Go will build upon its Trainer Battles, the current battle system in which players form teams to fight against other players. A new mode, currently named Go Battle League, will focus on global matchmaking where users around the world will duel to rise through a new ranking system. Details on how the two modes will tie together are yet to be revealed, but entry to the Go Battle League will involve walking around in the real world and account for total distance traveled. More details are set to be unveiled ahead of the mode's official launch, slated for early 2020.

    DeNA's Pokemon Masters, meanwhile, is also gearing up for a busy five months that will address common fan concerns regarding insufficient content, lack of appealing rewards, difficulty and poor usability. An improved reward system is set for November while December brings an update to the UI and game performance. There will also be new events to help players obtain new sync pairs (duos featuring a trainer and their respective Pokemon creature).

    In January, sync pairs will continue to be expanded upon, specifically in ways players train and develop them. Training events will also get a revamp. February will bring new single-player content while March will celebrate six months since launch with a planned celebratory event. Story events will also be updated.

    Here's what else is happening in the world of mobile games:

    Haunting Mario Kart Tour Event

    With the Tokyo Tour's two-week run officially over, a new Halloween-themed event has arrived in Mario Kart Tour, with which Luigi has finally arrived as a playable character. Waluigi, Baby Luigi, a witch-themed Rosalina and two versions of King Boo (one original, one based on his appearance in Luigi's Mansion) were also added to the roster. New spooky-themed tracks added include the Super Nintendo's Ghost Valley 1, Nintendo DS' take on Luigi's Mansion and the DS map Waluigi Pinball. Time Trials also return, challenging players to complete a solo race within a specified amount of time.

    Popular MMORPG Comes to Mobile

    Black Desert Online, the popular MMORPG launched in 2016 in North America, is making the jump to mobile. Android users can download Black Desert Mobile starting Thursday. The free-to-play version brings with it an impressive graphical look. The mobile version of the game has been available in Korea, Japan and Taiwan since February, 2018. Apple users can rest assured: the game is expected to launch on their devices on Dec. 12. 

    Storyscape Brings New X-Files, Titanic Tales to Life

    Storyscape, a new visual novel from publisher FoxNext Games, has launched on both the App Store and Google Play. The game features four unique stories, including a tale set on the Titanic and another that takes place within the X-Files universe. New stories are planned as post-launch content.

    More to Play on Apple Arcade

    Another week, another round of new Apple Arcade games. This time, four new games make the cut, bringing the total number of games to 73. The new releases include the multiplayer-enabled Ballistic Baseball, the trippy puzzler Manifold Garden, the nostalgic PAC-MAN Party Royale and the family-friendly and adorable Things That Go Bump.

    Pokémon Masters producer apologizes for lack of content, promises improvements

    The free-to-play Pokémon Masters had a strong start, but its producer admits that the mobile game is lacking content, leaving players with nothing much to do just a month after release.

    Pokémon Masters, the latest mobile game in the franchise by The Pokémon Company and DeNA, earned about $26 million in its first week, according to estimates by Sensor Tower. It was different from other Pokémon games because instead of the core mechanic of catching and evolving Pokémon, players built teams made up of famous trainers in the series to work their way through challenges.

    While Pokémon Masters was second only to Pokémon Go in terms of revenue over its first week, the initial hype quickly died down. There were events that featured new trainers, but the main story was too short, leaving players only with options of either grinding through side missions or participating in online co-op battles that had unattractive rewards. Players also complained about balancing issues, as some trainers were so powerful that they overshadowed the others.

    Pokémon Masters producer Yu Sasaki, in a message uploaded to the game's official website, acknowledged the lack of content, alongside the overall battle difficulty and design, as the two most common concerns among players.

    "We're disappointed we did not meet the expectations of our community, and for this, we sincerely apologize," Yu wrote in the statement. The producer, however, added that with a bigger team, including the hiring of Tetsuya Iguchi as operations producer, the developer is now better equipped to address player concerns.

    The developer is now focused on improving the game's lack of content, lack of appealing rewards, difficulty and design, and poor usability. Yu said that changes to address the lack of appealing rewards are coming "in the near future," while players will be updated on any progress in the other areas of concern. Short-term plans for Pokémon Masters include more story events, in addition to the revised reward system.

    More specific details on the planned improvements for Pokémon Masters should be released soon, and hopefully, they will be enough to maintain player interest in a mobile game that started out so well.

    Editors' Recommendations

    Friday, October 25, 2019

    'Pokémon Masters' Update Brings New Story Chapters and Introduction of Calem

    Pokémon Masters is finally getting some major updates that were promised including new difficulty levels, more chapters for the Main Story and much more.

    Starting Thursday, Pokémon Masters players will see new content for the iOS and Android versions of the game. Here's a rundown of all of the new content coming to Pokémon Masters according to the official press release:

  • More Chapters in the Main Story – Three new story chapters will be added to the game on November 6, allowing players to continue the story of Pokémon Masters and play up to Chapter 21.
  • Calem Comes to Pasio – Calem, one of the main characters from Pokémon X and Pokémon Y, will make his debut in Pokémon Masters as one of the Trainers that players can interact with in the three new story chapters.
  • "Expert" Difficulty Now Available – "Expert" difficulty, one level above "Very Hard," is now available for Strike, Tech, and Support courses within the Training Area of the game. Playing courses on "Expert" difficulty will allow players to earn items more efficiently.
  • New Missions Now Available – New missions for completing objectives in the Main Story have been added to the game for a limited time (runs until November 6, 5:59PM EST). By completing these missions, players can earn in-game rewards up to 200 gems, 20 Big Pearls, and various training items.
  • Grass-Type & Electric-Type Training Events Currently Underway – Limited-time events for both Grass-Type and Electric-Type sync pairs are currently available to play for increased experience points. Players who win co-op battles within these events will be able to obtain vouchers that are exchangeable for items within the Shop. The Grass-Type training event runs until October 30, 8:59AM EST, while the Electric-Type training event runs until October 29, 11:59PM EST.
  • Back in early October, Yu Sasaki the producer of Pokémon Masters gave an update on what is coming to the mobile game in the near future and that the team have heard feedback from players.

    There are four areas that the Pokémon Masters team are looking to address and that's the lack of content, lack of appealing rewards, the difficulty and design, as well as poor usability.

    Pokémon Masters is available now for iOS and Android. Some of the update has been released today with more content due next week.

    What do you think of the new updates for Pokémon Masters? Let us know your thoughts in the comments section.

    Pokemon Masters is adding three story chapters with more Pokemon X and Y content

    Pokemon Masters is an interesting and well-presented mobile Pokemon game, but it launched with three big issues: limited content, pricey progression, and minimal challenge. In an update coming on Monday, November 6, developer DeNA is looking to address these issues - or at least start addressing them - by adding more story chapters, a higher difficulty level, and bonus missions that award multiple currencies. 

    The three new story chapters will feature Calem, a trainer from Pokemon X and Y. These chapters will launch alongside the new "Expert" difficulty for Strike, Tech, and Support Training Area courses, which is one notch above the current max of "Very Hard." DeNA says "playing courses on Expert difficulty will allow players to earn items more efficiently." 

    Speaking of efficient progression: limited-time objectives for the game's main story will be available until 2:59pm PT / 5:59pm ET / 10:59pm BST on November 6. If you complete all the available objectives and missions, you can earn up to 200 Gems, 20 Big Pearls, and "various training items." That's not a lot in the grand scheme of things, but if events and freebies like these become more common, acquiring new Trainers without breaking out your credit card would be a lot more feasible. 

    While you wait for the big November 6 update, you can knock out some Grass- and Electric-type sync pair events. The Electric-type event will be available until Tuesday, October 29, while the Grass-type one will run through Wednesday October 30. 

    Here's a quick for how to evolve Pokemon in Pokemon Masters.   

    Thursday, October 24, 2019

    “Pokémon Masters” Is Getting More Content From Previous Games

    Those of you playing Pokémon Masters will be excited to learn there's more content on the way, some of it from previous Pokémon games. DeNA announced they're adding three new story chapters for players to explore, as well as Calem from Pokémon X & Y into the mix. We have all the new additions for you here, which will kick in on November 6th.

    DeNA's "Pokémon Masters" has Launched Globally on iOS and Android

    DeNA's "Pokémon Masters" has Launched Globally on iOS and Android

    Credit: DeNA Games
  • More Chapters in the Main Story – Three new story chapters will be added to the game on November 6, allowing players to continue the story of Pokémon Masters and play up to Chapter 21.
  • Calem Comes to Pasio – Calem, one of the main characters from Pokémon X and Pokémon Y, will make his debut in Pokémon Masters as one of the Trainers that players can interact with in the three new story chapters.
  • "Expert" Difficulty Now Available – "Expert" difficulty, one level above "Very Hard," is now available for Strike, Tech, and Support courses within the Training Area of the game. Playing courses on "Expert" difficulty will allow players to earn items more efficiently.
  • New Missions Now Available – New missions for completing objectives in the Main Story have been added to the game for a limited time (runs until November 6, 2:59PM Pacific). By completing these missions, players can earn in-game rewards up to 200 gems, 20 Big Pearls, and various training items.
  • Grass-Type & Electric-Type Training Events Currently Underway – Limited-time events for both Grass-Type and Electric-Type sync pairs are currently available to play for increased experience points. Players who win co-op battles within these events will be able to obtain vouchers that are exchangeable for items within the Shop. The Grass-Type training event runs until October 30, 5:59AM Pacific, while the Electric-Type training event runs until October 29, 8:59PM Pacific.
  • About Gavin Sheehan

    Gavin has been a lifelong geek who can chat with you about comics, television, video games, and even pro wrestling. He can also teach you how to play Star Trek chess, be your Mercy on Overwatch, recommend random cool music, and goes rogue in D&D. He also enjoys standup comedy, Let's Play videos and trying new games, along with hundreds of other geeky things that can't be covered in a single paragraph. Follow @TheGavinSheehan on Facebook, Twitter, Instagram, and Vero, for random pictures and musings.

    Wednesday, October 23, 2019

    Pokemon Sees Ash and Pikachu Do Their Own Kamehameha

    When most people think of the Kamehameha Wave, their minds go straight to Dragon Ball. The iconic anime made the attack famous decades ago when Son Goku learned the move from Master Roshi. All these years later, the Saiyan still uses the move on the regular, but it seems he's not alone. After all, Pokemon just made a clever nod to the Kamehameha Wave with its latest episode, and the show did not spare any expense.

    In fact, fans admit the technique might have suited Ash better in this instance. The hero pulled off his own Kamehameha Wave with Pikachu, and the tandem attack could give Goku's Father-Son attack with Gohan a run for its money.

    Recently, Pokemon the Series: Sun and Moon put out a new episode, and it was there Ash continued his battle with Professor Kukui. The pair began their fight after Ash won his first ever league to become Alola's very first champion. Now, Ash has taken on Kukui to further prove his abilities, and the trainer dove for a win with a special attack he planned with Pikachu.

    Kukui was no pushover as he brought out Tapu Koko to fight. The guardian Pokemon was thought by many to be unbeatable, and that feeling was shared by many since Kukui was directing the land spirit. Of course, Ash was not going to let Tapu Koko's reputation sway him, and he pushed forward with an attack. As you can see above, the reel ends with Pikachu and Ash doing a joint move which performs much like a Kamehameha Wave, and there is good reason for the reference.

    Yes, the attack is one that's well known to anime fans, but this Pokemon series has a special tie to the Kamehameha Wave. Long before Dragon Ball made the name popular, Kamehameha was the named of the founder and first ruler of Hawaii. As this Pokemon series takes place in the Hawaiian-inspired Alola region, it makes perfect sense for Ash to channel the name and perform a Kamehameha Wave of his own.

    Do you think this Pokemon technique would impress Goku if given the chance...? Let me know in the comments or hit me up on Twitter @MeganPetersCB to talk all things comics and anime!

    Producers Of Pokémon Masters Outline Future Updates After Disappointing Players

    Pokemon Masters

    After issuing an apology last Friday for not living up to community expectations, the producers of Pokémon Masters have now published an outline of the game's future updates.

    This upcoming schedule is built around four areas of focus: insufficient content, lack of appealing rewards, difficulty/design, and poor usability. Each of these areas will be fixed over time.

    Starting in November, there'll be reward adjustments and additions – with the team explaining:

    To start, we are focusing on improving the rewards planned for upcoming events. We want to do something for everyone who is currently playing Pokémon Masters, even if it's not a major change.

    The number of non-paid gems given out monthly will also be increased. Then in December, there'll be:

    Game balance adjustments (battle design); addition of events from which you can get sync pairs; co-op play improvements; and more display options for your sync pairs on the Dex screen.

    The user interface, game performance and balance (battle design) will also be improved upon.

    Looking ahead to 2020, the sync pair training system will be expanded in January:

    To achieve our goal of allowing players to strengthen sync pairs in their own way, we are going to expand the ways you can develop and train your sync pairs. Training is an extremely important aspect of this game, so we're working hard to ensure that we create a system that has a lot of depth. We will also revamp training events to make them more enjoyable.

    This will be followed by new single-player content in February, and in March, the game will celebrate its six-month anniversary – with revamped story events to help show the bonds between Trainers and Pokémon.

    As we continue to listen to feedback and work toward implementing these updates, there is always a possibility the above points may change. Ultimately, we will continue working toward delivering a game experience that players will enjoy.

    For the full rundown, visit the official game site.

    The next producer letter will be released on 7th November and is expected to go into more depth about the December update – covering the following areas: device temperature while playing the game, co-op battle pacing, battery consumption and load times.

    Are you still playing Pokémon Masters on a regular basis? Leave a comment below.

    Tuesday, October 22, 2019

    Pokémon Go will get an online ranked Battle League in 2020

    In early 2020, Pokémon Go will introduce the GO Battle League, a new online ranked PvP battling system (via VG247).

    This will evolve the existing Trainer Battle feature into a competitive experience with match-making, and will require players to walk a certain distance to earn entry to the new League. Currently, Trainer Battles rely on the other player to accept the request to duel before the invitation expires, which is difficult owing to time zones and unreliable connection to the server. 

    Imaginably, the GO Battle League would use lobbies with which players would be able to jump into the Great League, Ultra League, or Master League. The new feature would add a great deal to the monster hunting augmented reality game and would connect lots of players from across the world, potentially without needing to exchange their Friend Codes first. The ranked system is intended to make battling ‘more competitive and accessible to more Trainers’, and details will follow shortly in a new Dev Insights video from the developer. 

    In August, Pokémon Go had its most successful month since its launch three years ago, and generated $176 million in profits. Pokémon Sword and Pokémon Shield is set to launch on November 15 for the Nintendo Switch, and recently showed off long cat Meowth, chunky Pikachu, and rambunctious Eevee Gigantamax forms.  

    Monday, October 21, 2019

    Pokemon's Newest Anime Additions Spark Hilariously Disturbing Fullmetal Alchemist Art

    Pokemon's going to enter a new era of the anime series soon to go along with the release of the Sword and Shield games, and the series is going through a huge new wave of changes. The new Pokemon anime series most recently announced two new characters coming to the series. Coming from Kanto, a new Professor and his daughter will be playing a major role in the events to come as they help both Ash and new addition Gou along on their journey to becoming Pokemon masters. But these new additions are giving Fullmetal Alchemist fans hilarious flashbacks.

    One of the new additions to the series is Koharu, the daughter of the new professor, and her partner Pokemon Yamper, and artist @jenjenjenrose hilariously made the connection between the two series with a truly disturbing artwork fusing Koharu and Yamper together much like Nina and Alexander famously were.

    One of the most disturbing moments from Fullmetal Alchemist was when military scientist Shou Tucker had turned his daughter and pet dog into a speaking chimera. It's a heartbreaking moment in the series itself, but has since become an in-joke among fans as one of the most memorable scenes from the series for the wrong reasons. Seeing the new additions to Pokemon include a scientist, his daughter, and her dog, @jenjenjenrose has the right idea with his hilarious flashback. Now let's hope that this doesn't come to pass when Pokemon: The Series premieres November 17th in Japan.

    This groundbreaking shake-up for the series will not only feature the Galar region from Pokemon Sword and Shield, but will see Ash journey through previous regions in the franchise once more. But for those who might have wanted this new series to move beyond Ash, they'll sort of get their wish as the next series will be featuring dual protagonists.

    The new series will introduce Gou, designed by Pokemon character designer Ken Sugimori, who has a Scorbunny as his partner Pokemon and is also out to catch 'em all. My Hero Academia's voice behind Izuku Midoriya, Daiki Yamashita, has been confirmed as the voice for Gou. My Hero Academia's composer, Yuki Hayashi, will be joining the Pokemon staff with the next season too.

    Other staff confirmed for the new series include Daiki Tomiyasu serving as chief director for OLM, Maki Odaira as series director, Kunihiko Yuyama as creative supervisor, Shoji Yonemura overseeing series construction, Shuhei Yasuda serving as character designer, and Masafumi Mima as sound director.

    Saturday, October 19, 2019

    ‘Pokemon Masters’ Will Get New Single-Player Content, Better Rewards, and More By March 2020 As Revealed In the New Roadmap

    TouchArcade Rating:

    Pokemon Masters (Free) was announced quite a while ago when DeNA and The Pokemon Company announced a collaboration. We finally got a proper look at it in a video presentation. Pokemon Masters eventually released on the App Store and Google Play worldwide. Today, we've gotten an update roadmap for Pokemon Masters that reveals plans from now until March 2020. Watch the original trailer for the game below:

    As revealed initially, the team wants to focus on the lack of content, lack of appealing rewards, difficulty, and usability in Pokemon Masters. Next month, an update is planned to improve rewards in future events. December will see game balance changes, improvements to co-op, more display options, and other events. This will also include performance improvements. January 2020 will see sync pair training enhancements allowing players to strengthen sync pairs in their own way. February 2020 is the big update that adds new single-player content. March 2020 will see story updates with a six month anniversary celebration. More information about these updates will be revealed on November 7th.

    If you've not downloaded it yet and want to try the game, you can download Pokemon Masters for free on the App Store and Google Play right now. Check out the official website for it here. What do you think of everything revealed for Pokemon Masters for the future?

    Thursday, October 17, 2019

    “Pokémon Masters” Is Getting A Familiar Gym Leader

    DeNA announced a new gym leader is coming to Pokémon Masters as you'll be seeing an annoying but familiar face with Elesa and her Zebstrika. These two come from the adventures you had in Pokémon Black & White, as one of the harder and frustrating leaders in the game. You can see some info and videos of her below, best of luck against her!

    "Pokémon Masters" Is Getting A Familiar Gym Leader

    "Pokémon Masters" Is Getting A Familiar Gym Leader

    Credit: DeNA
  • About Elesa: This Electric-type Gym Leader also works as a model. Watching her battle in the beautiful, bright lights of her Gym can be mesmerizing.

  • About Zebstrika: When this ill-tempered Pokémon runs wild, it shoots lightning from its mane in all directions.

  • About Gavin Sheehan

    Gavin has been a lifelong geek who can chat with you about comics, television, video games, and even pro wrestling. He can also teach you how to play Star Trek chess, be your Mercy on Overwatch, recommend random cool music, and goes rogue in D&D. He also enjoys standup comedy, Let's Play videos and trying new games, along with hundreds of other geeky things that can't be covered in a single paragraph. Follow @TheGavinSheehan on Facebook, Twitter, Instagram, and Vero, for random pictures and musings.

         

    Wednesday, October 16, 2019

    Pokemon Masters producer apologizes to player base

    The mobile game hasn't quite lived up to expectations, prompting an apology from its producer.

    Ever since Pokemon Masters officially launched back in August iOS and Android, it's been extremely popular. However, it's also had its share of issues, including a series of frustrating bugs and maybe the worst problem a game can have: it's pretty boring.

    Earlier this week, Developer DeNA offered free Gems and put up an official post about their thoughts on the game in an attempt to smooth things over with the community. In the lengthy and candid post, shared via the official Pokemon Masters website, Pokemon Masters producer Yu Sasaki offered an apology and discussion about the game as it stands and what the developers will be changing in the game going forward.

    "First, as you know, there have been bugs and other issues that have impaired your enjoyment of this game," wrote Sasaki. "Some of the feedback we received was regarding which bugs we prioritized fixing first and how quickly we were able to fix them. We fully understand and appreciate these concerns as it's not our intention to provide a poor user experience. Rather, our focus was on fixing any bug that affected game mechanics or progression first. Moving forward, we will carefully prioritize critical issues and their potential solutions. We will also redouble our efforts to address issues in a timely fashion as our team continues to streamline its operational process."

    Sasaki also spoke on the elephant in the room in Pokemon Masters: complaints that have rolled in proclaiming that the game isn't that fun, or that there simply isn't much to do in the game, at least to their satisfaction.

    "Our original plan was to have players progressing through the main story while at the same time tackling co-op challenges and EX Challenges throughout September and October," Sasaki said. "That said, we understand players have quickly progressed through all available content and feel dissatisfied with the current offerings. As fans ourselves, we also feel a great sense of urgency to provide more quality content for players to enjoy. We're working hard to address this as soon as possible."

    The team as such will be working on the lack of "appealing rewards," game difficulty, poor usability, and the overall lack of content. Sasaki notes that these issues will "take time to fully address," but notes that the team will make sure to keep players updated on progress.

    "We're disappointed we did not meet the expectations of our community, and for this, we sincerely apologize. It's our intention that this does not happen again. Hearing these opinions from fellow Trainers has deepened our sense of commitment to deliver a game we can all be proud of."

    Fueled by horror, rainbow-sugar-pixel-rushes, and video games, Brittany is a Senior Editor at Shacknews who thrives on surrealism and ultraviolence. Follow her on Twitter @MolotovCupcake and check out her portfolio for more. Like a fabulous shooter once said, get psyched!

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    Tuesday, October 15, 2019

    Pokémon Masters Producer Knows His Game Is Boring, Apologises

    Yu Sasaki, producer on mobile game Pokémon Masters, recently issued a public apology for the game’s lack of content. His lengthy statement acknowledges a list of player grievances, which includes poor battle design and usability, and promises to address them.

    “We’re disappointed we did not meet the expectations of our community, and for this, we sincerely apologise,” Sasaki explained in a post on the game’s website Thursday.

    “It’s our intention that this does not happen again. Hearing these opinions from fellow Trainers has deepened our sense of commitment to deliver a game we can call be proud of. Both the development and operations teams are fully committed to improving this game and creating a memorable experience for all fans to enjoy.” Sasaki didn’t share a detailed road map for these promised improvements in the post.

    Pokémon Masters was an almost immediate success upon launching in late August, hitting 10 million downloads in just 10 days and racking up an estimated $37 million in revenue over its first week.

    Kotaku senior reporter Mike Fahey praised the game in its early days for developing the trainers behind the ubiquitous pocket monsters, along with its non-intrusive microtransactions. Despite belonging to the often-predatory gacha genre in which its developer, DeNA, frequently dabbles, Pokémon Masters makes excellent use of the property it was provided.

    But a mega-popular franchise can only take you so far. Pokémon Masters players were quickly surprised by how little actual content was in the game. While the developers were quick to kick off events featuring new trainers, the main story ends abruptly with an unceremonious “To Be Continued” message, leaving players with little to do afterwards but grind through side missions and tedious online co-op battles with rewards that players felt were, for the most part, not worth the effort.

    Players also feel that balancing is an issue. Some trainers are so hilariously overpowered that it’s not worth using anyone else. This led to online matches being full of co-op partners all using the same small group of characters. I don’t have any great affinity for Olivia and her Lycanroc or even series ur-rival Blue and his Pidgeot, but they became mainstays in my team for their overall utility in just about every battle.

    Pokémon is a franchise that celebrates forming a special connection with those one or two creatures that uniquely suit your interests, but instead of being able to successfully field my favourite trainers â€" much love, Koga and Crobat â€" I felt pigeonholed when it came to the mobile game’s more difficult fights.

    “Our goal is to create an experience like the fans witness in that first animated trailer: Gathering iconic sync pairs and tackling touch challenges as you grow and strengthen bonds with your team,” Sasaki wrote.

    “We felt that by needing to focus too much on specific skills, players felt forced into a situation where all team compositions looked identical, and there was an overall sense that there was only one correct approach for each challenge. “What we hope to create is an environment where fans can partner with their favourite sync pairs and find unique solutions to entertaining challenges.”

    An expanded Pokémon Masters team featuring new producer Tetsuya Iguchi is currently working towards releasing more story events and tweaking the game’s reward system. While there are no specifics yet, the fact the producers have made such a public acknowledgement of the game’s issues is promising. I look forward to seeing what changes are made in the future.

    Monday, October 14, 2019

    Pokémon Masters Producer Apologises For Disappointing Players

    Pokemon Masters

    Since first releasing at the end of August, Pokémon Masters has had a pretty successful time - in terms of downloads and revenue, at least. The game enjoyed the strongest launch month for any mobile Pokémon game since Pokémon GO and players spent $26 million on the app in its first week alone, but things aren't all as cheery as they might seem.

    Some players have been left unhappy with the overall experience, with bugs, a lack of content, and unpopular design decisions all being listed as common issues for fans. The game's producer, Yu Sasaki, has shared a lengthy blog post on the game's website to address these concerns and to offer an apology.

    "We're disappointed we did not meet the expectations of our community, and for this, we sincerely apologize", it reads. "It's our intention that this does not happen again. Hearing these opinions from fellow Trainers has deepened our sense of commitment to deliver a game we can all be proud of. We are very appreciative of all the feedback - both critical and positive".

    Sasaki goes on to explain that the goal is to "create an experience like the fans witnessed in that first animated trailer", and lists a number of areas which the development team plan to work on. The current areas of focus are the game's lack of content, lack of appealing rewards, difficulty/design, and poor usability, and while some of these will take time to address, players can expect to receive more story events and a revised reward system in the near future.

    If you're interested in reading the full post, you can do so here.

    Have you been playing Pokémon Masters? How have you found the app? Share your thoughts with us below.

    Friday, October 11, 2019

    'Pokémon Sword and Shield:' Galarian Ponyta Exclusivity, Typing & Ability Revealed

    Since Galarian Ponyta's reveal during the 24-hour Glimwood Tangle livestream, many Pokémon fans are craving more information on this regional form from Pokémon Sword and Shield, and we finally got some details about its typing, ability and unfortunate exclusivity.

    According to the Japanese magazine Famitsu - via Serebii - the typing and ability of Galarian Ponyta has seemingly been confirmed. It also reveals that this form of Ponyta will be a Pokémon Shield exclusive.

    Check out the Famitsu scan from Serebii below.

    The Pokémon Company also released a short video of Galarian Ponyta, which you can see below.

    Glimwood Tangle seems to be a place where Grass, Bug and Fairy-type Pokémon call home, but that doesn't seem to be the case for Galarian Ponyta. While the scan was difficult to read, The Pokémon Company confirmed Galarian Ponyta will be a pure Psychic-type Pokémon.

    As for its ability, Galarian Ponyta has a new one called Pastel Veil. This ability prevents Ponyta and its ally from being poisoned. Galarian Ponyta can also heal an ally from poison once it switches in. Its secondary ability is Run Away, which allows Ponyta to run from any battle.

    When Sirfetch'd the evolution of Farfetch'd was revealed as the Pokémon Sword exclusive, fans speculated that there would be a Pokémon Shield exclusive. That exclusive will apparently be Galarian Ponyta.

    Here's some flavor text from the official Sword and Shield site:

    Galarian Ponyta have been found in a certain forest of the Galar region since ancient times. It is said that they were exposed to the overflowing life energy of the forest over many generations, and this is why their appearance became unique in this region.

    Galarian Ponyta can absorb the life energy of the surrounding atmosphere and store it in its mane. It seems that Ponyta's mane will become more colorful, and even emit a sparkling glow, if there is a lot of energy around.

    It's interesting to speculate how Game Freak chooses its version exclusive Pokémon, but we can see a glimpse at the decision-making process with this reveal. Sirfetch'd was chosen for Sword because of its attacking power coupled with the Fighting typing, which is often associated with offense, and now we have a perfect version exclusive for that game.

    Other version exclusives include Jangmo-o for Sword and Larvitar for Shield.

    For the first time in the franchise's history Gym Leaders will be version-exclusive as well. Bea, the Fighting-type Gym Leader, is exclusive to Sword while the Ghost-type master, Allister, can only be battled in Shield.

    Pokémon Sword and Shield release November 15 for Nintendo Switch.

    What do you think of Galarian Ponyta's new ability? Are you going to pick up Sword, Shield or both? Let us know in the comments section.

    Pokemon Masters Producer Apologizes, Knows There Isn't Enough To Do In The Game

    GameSpot may get a commission from retail offers.

    Pokemon Masters arrived on iOS and Android back in August, and while the game quickly raked in a lot of money, it has also been plagued by numerous issues. Developer DeNA rolled out an update earlier this week that addressed some of these and included free Gems as a makegood for the delay, and now producer Yu Sasaki has opened up about the state of the game and what the development team will be working to improve moving forward.

    In a candid message shared on the official Pokemon Masters website, Sasaki acknowledges the issues that have been affecting the game and players' dissatisfaction with how DeNA has gone about resolving them. Sasaki promises the development team will address bugs more quickly and transparently:

    "First, as you know, there have been bugs and other issues that have impaired your enjoyment of this game. Some of the feedback we received was regarding which bugs we prioritized fixing first and how quickly we were able to fix them. We fully understand and appreciate these concerns as it's not our intention to provide a poor user experience. Rather, our focus was on fixing any bug that affected game mechanics or progression first. Moving forward, we will carefully prioritize critical issues and their potential solutions. We will also redouble our efforts to address issues in a timely fashion as our team continues to streamline its operational process."

    Sasaki also acknowledges player complaints that there isn't enough content in the game. "Our original plan was to have players progressing through the main story while at the same time tackling co-op challenges and EX Challenges throughout September and October," Sasaki said. "That said, we understand players have quickly progressed through all available content and feel dissatisfied with the current offerings. As fans ourselves, we also feel a great sense of urgency to provide more quality content for players to enjoy. We're working hard to address this as soon as possible."

    Sasaki says the development team is currently focusing on improving four specific aspects of the game: the lack of content, the lack of "appealing rewards," the game's difficulty, and its "poor usability." Sasaki says the team can address the second area "relatively quickly" and tells fans to "look forward to updates in the near future." Regarding the other three areas, Sasaki says "these issues will take time to fully address, but we will be sure to keep players updated about our progress."

    Sasaki closes the message by saying, "We're disappointed we did not meet the expectations of our community, and for this, we sincerely apologize. It's our intention that this does not happen again. Hearing these opinions from fellow Trainers has deepened our sense of commitment to deliver a game we can all be proud of."

    As previously mentioned, DeNA is offering 1,000 Gems for free to all players from now until November 7. For more on the game, be sure check out our roundup of everything you need to know about Pokemon Masters. We've also broken down what Scout Points are and how to get them, as well as how to evolve and Mega Evolve Pokemon in the game.

    Thursday, October 10, 2019

    Pokémon Masters developer apologizes for disappointing players

    Pokémon Masters developer Yu Sasaki apologized yesterday for not meeting the "expectations of our community" with the Pokémon mobile game, he said in a message to players.

    The notice detailed the common player complaints and talked about how the company will respond to them. The main four priorities for the development team are the game's lack of content and good rewards, the difficulty and design, and a lack of usability. While they state that the lack of appealing rewards can be fixed quickly, the other parts of the game will take more time.

    "Our original plan was to have players progressing through the main story while at the same time tackling co-op battles and EX Challenges throughout September and October," Sasaki wrote. "That said, we understand players have quickly progressed through all available content and feel dissatisfied with the current offerings."

    One of the things that the developer want to address is that the game's meta quickly became focused on running only very specific Sync Pairs rather than using a wide variety of characters to beat levels. The developer also noted that it has been paying close attention to feedback through both official channels and through player communities like Reddit.

    Since its release, Pokémon Masters has been under fire by fans. The game hardly rewards any of the premium currency needed to recruit units, even in comparison to other gacha-based games. Its clunky design always felt slow and underdeveloped. The autoplay feature paled in comparison to autoplay in other games.

    The exact details about how Sasaki and the rest of the developers plan on improving the game were not specified, but it's nice to hear that they're working on it.

    Pokemon Masters Update Gives Out Free Gems For A Limited Time

    DeNA has rolled out a new update for Pokemon Masters. Patch 1.2.1 is out now and finally resolves some issues that have been affecting the game the past few weeks. To make up for this delay, the developer is also giving out free Gems to all players for a limited time.

    "As compensation for recent issues in Pokemon Masters, 1,000 Gems have been sent to all players," the official Pokemon Masters Twitter account announced. To claim your Gems, you'll need to log into the game before November 7 at 7:59 AM PT / 10:59 AM ET.

    The issue in question involved a discrepancy in Power values. Specifically, the Power value of certain moves used during battle would be lower than they were supposed to be, affecting the game's balance. With this update, the correct Power value will be taken into account in battles.

    Pokemon Masters launched on iOS and Android devices on August 28, and the game is off to a strong start. According to mobile analytics company Sensor Tower, Masters made more than $26 million during its first week of availability. The only other Pokemon mobile game to earn more within that time frame was Pokemon Go, although that game had the disadvantage of launching in fewer territories.

    Pokemon Masters is set in an island region called Pasio, where famous trainers have gathered for the Pokemon Masters League competition. If you're just getting started in the game, be sure check out our roundup of everything you need to know about Pokemon Masters. We've also broken down what Scout Points are and how to get them, as well as how to evolve and Mega Evolve Pokemon in the game.

    Wednesday, October 9, 2019

    Pokémon Masters Just Had The Strongest Launch Month For A Mobile Pokémon Game Since GO

    Pokemonmasters

    The latest mobile effort from The Pokémon Company, Pokémon Masters, has had an impressive opening month on the market, becoming the best-performing title in its debut month since the behemoth that was - and still is - Pokémon GO.

    According to data gathered by Sensor Tower, the game has generated an estimated $33.3 million in player spending since it burst onto the scene at the end of August. That places it significantly ahead of the totals achieved by games like Pokémon Quest and Pokémon Duel, but the chart below does little to show off its success when it has to compete with GO.

    Sensor Tower reports that Japanese players have spent the most of that $33.3 million, making up roughly 58% of that figure in total (around $19.3 million). As you might expect, players in the United States are second in the ranking, spending around 19% (or $6.3 million) of the total. The total spending during the game's first week on sale averaged at around $3.5 million per day. That'd be nice, wouldn't it?

    Have you been playing Pokémon Masters over the last few weeks? What do you think of it? You can read our full review right here if you're interested in learning more.

    Pokémon Masters Launches Co-Op Rally Event With Special Rewards

    Pokémon Masters is holding a special Co-Op Battle Rally event starting today.

    Players who participate in the event, meaning they login to play the game during its availability, will be able to get special rewards.

    Officially, the co-op battle rally began yesterday evening at 11PM PST. But, for those who haven't logged in since then this is your first chance at getting in on the action.

    Pokémon Masters Co-Op Battle Rally lasts for ten days

    The battle rally is underway. If you've already had a chance to login and play today then you have a head start. If you haven't been able to play yet though, don't stress too much.

    The co-op battle rally event will last for an entire ten days. So you have plenty of time to login and check it out throughout this week and next week. Officially the event will end on October 16 at 10:59PM PST.

    The main idea for the rally is to introduce co-op battle missions for players. Meaning you can team up with other players to battle other trainers and their sync pairs.

    Completing co-op missions nets you rewards

    During these missions, all players will need to do is complete one co-op battle. Should you be able to finish one of these missions, you'll get a reward.

    As for what the rewards are, they'll be in-game items that can be used to train your sync pairs. These will be useful in helping you make your sync pairs more powerful.

    And, in addition to that you can help the Pokémon that are part of them learn more abilities. As part of the event DeNA and The Pokémon Company are also increasing the amount of times you can replay supercourses.

    Supercourses afford you things like more coins and other materials. These can be used for strengthening sync pairs as well.

    One thing for players to keep in mind is that Missions and events, both of which play into the Co-Op Battle Rally, are only available after certain points in the game. To access events and missions you will need to complete at least chapter 2 within the main story part of the game.

    The good thing is this doesn't take long. Getting through chapter 2 should takes less than an hour to an hour and a half. Since the event only lasts until the 16th of this month, you will definitely want to play past this section of the game sooner than later.

    This way you can access the event content as soon as possible.

    Tuesday, October 8, 2019

    What We Are Playing Today: Pokémon Masters

    Remember all those Pokémon games you used to play on your Nintendo Game Boy like Fire Red, Leaf Green, Ruby and Sapphire? The fun continues with DeNA's new Pokémon Masters.

    As the player, you start off with Pikachu as your companion, and from there you create your designated team, made of familiar faces like Brock, Misty and new characters who compete in the Pokémon Masters League by collecting five badges.

    The game is full of nostalgia for older players as you battle Pokémon Masters on an artificial island called Pasio to become champion. It is also exciting for those who are not familiar with previous Pokémon installments, as the battling system relies on strategic thinking and choosing your elements correctly.

    Players need to upgrade their relationships with their Pokémon by fighting in order to complete later stages.

    The more levels you complete, however, the tougher it gets to evolve your relationships, and the need to spend real money on the application increases. As players leave feedback on these shortcomings, I am certain further updates will incorporate better features to flesh out the gaming experience.

    Monday, October 7, 2019

    NYCC ’19: Ash Ketchum voice actress Veronca Taylor answers POKÉMON fan questions

    On Friday, October 4 at New York Comic Con, fans were treated to a Q&A with Veronica Taylor, who voiced Ash Ketchum and May in the Pokémon anime for more than eight seasons. The Q&A panel was to celebrate the 20th anniversary of the series.

    It was clear that people in the audience were very excited about this panel and had a lot of insightful and unique fan questions. Luckily, Taylor was also on their level as far as excitement, and she also brought her daughter with her. This was rather sweet, since she was pregnant with her daughter when she was doing the voice acting for the first season of Pokémon, and the two had an endearing relationship.

    While there were many fan questions, there were a few highlights that are of particular interest. With Detective Pikachu released this year, and the continued popularity of Pokémon Go, Pokémon is still going strong since it first debuted in the US (in 1998).

    Taylor was asked if she knew who Ash’s father was since this has still not been revealed in the series. She said, “I have no idea, honestly… But part of Ash not knowing who his dad is propels him. Part of who he is, is not knowing.” She also noted that the journey is about Ash finding his family, and how Pokémon fans are like his family in a way.

    Next, she was asked one of the most important questions of all: what her favorite Pokémon is. Her answer will definitely please many fans, as it was Pikachu. She talked about how she spent so much time with Pikachu and how her daughter was born during the series, so she sees her daughter as her own Pikachu in a way.

    Giphy.

    Another fan wanted to know if she thought that Pokémon would be as a popular as it has been. She said, “No, no one anticipated it to last for 20 years… Ultimately, the story is real. It has real emotions. Being out on the road with friends is universal.”

    One fan asked another pertinent question: What is her favorite episode?

    Taylor replied, “The first episode is my favorite. It’s the most real… It makes me want to cry every time because of how real and wonderful Ash is.”

    While many people might not realize that Pokémon fandom also has shipping and ship wars, there is a contingent of fans interested in this. One fan wanted to get Taylor’s take on Ash’s love life and who she thinks he would be with, Serena or Misty. Her answer was definitely a great one: “Ash, as a 10 year-old, is not a good person as a boyfriend for anyone at all. He only thinks about himself, his next meal, and winning a badge. He wouldn’t remember her birthday.”

    While her answers to all of the questions were insightful and engaging, and it’s clear she loves the character of Ash, one of the best answers she gave was in a response to a fan who asked about what it means to be a Pokémon master.

    Taylor responded with a rather thought-provoking and inspiring answer for all fans of the series: “All of us, no matter how old we are, we are on a path. We’re trainers constantly learning, trying out best, picking up people to help us along… Ash winning Pokémon league is not enough; he has to set a goal and continue on. It’s about trying to be the best, and you can’t be the best alone. No one is a Pokémon master but that’s a good thing. It’s all about improving our community and the world.”

    Related

    Saturday, October 5, 2019

    Pokemon's Original Ash Ketchum Answers 8 Big Fan Questions About the Series

    It's been over two decades since the Pokemon animated series debuted in Japan and was syndicated around the world, notably making a splash in the United States. Ash's adventures with Pikachu, Brock and Misty left such an indelible impact on our pop culture that it became global news when Ash finally became a Pokemon League Champion earlier this year.Veronica Taylor, who voiced Ash Ketchum in the English dub for its first eight seasons, held a panel at New York Comic Con where she answered fans' biggest questions for an hour -- many of which have remained a mystery on the series for its 22 years of existence. Read below for her best (and funniest) answers to these age-old Pokemon questions. 1. Why Is Ash Still 10-Years-Old? "If you're never home for your birthday, does it really exist? I'm not sure," Taylor said to laughter from the audience. "Honestly, I don't care that he's still 10. I love it. I think he represents the 10-year-old inside all of us, which is that endless possibility. When you're 10, you can be anything you want to be, you can do anything you want, you don't have any chores, you barely have homework -- he doesn't have any -- but I think that it's good that he stays 10, because he doesn't have all the weird stuff, he doesn't have to fall in love -- he's 10. He can just concentrate on himself and what he wants to do. ... I think it's good that he stays the same, but that's my reason, and I don't know why they decided."2. Was There Romantic Tension Between Ash and Misty?

    Every Pikachu Plushie in Tokyo's Mega Pokemon Center

    Taylor was quick to clarify that there wasn't any chance of a romance between Ash and Misty, Ash and Sabrina or Ash and any other character in Pokemon because, as established in the answer above, he is still 10 years old in the world of the show.

    "I feel like Ash as a 10-year-old is not a good person as a boyfriend for anyone at all, because he just thinks about himself and his next meal. ... I don't think he'd remember his girlfriend's birthday, to hold open a door for her, or to do anything kind other than on his terms," said Taylor. Of Misty, she answered wryly, "Misty, they were really good friends and maybe someday when they are 22."

    3. How Old Is Brock? Despite his deep voice in the American anime dub, Taylor set the record straight that Brock was only supposed to be 14 in the anime.4. Where Is Ash's Dad? Ash's mother is a big presence in the anime, but the audience is never introduced to his father or given an explanation about where he is, though there have been some answers from outside the anime. (This has led to some interesting fan theories about Ash's mother and Professor Oak.) To the big Ash's dad question, Taylor answered, "We don't know. No idea. I think he probably is still alive, and perhaps he's on his journey to find himself." She also clarified that she doesn't think Ash is adopted and thinks his mother is his birth mother.5. What Was Her Reaction to Ash Winning the Pokemon League? "I think it was really amazing," said Taylor. "What I loved moreso was because I had seen the news on the Twitter, I loved reading the comments. So many people, this outpouring of love and emotion, for this character we've loved and supported all these years. And to just hear, 'Oh, if Ash can do it, I can too,' and, 'Hey, he made it!' and it was so amazing and it was such a testimony to this community that we have grown, and that to me is an extraordinary thing. And so I now hope he can set another moment we all can get behind. I hope that he inspires us all to keep going, as apparently he has. But my gosh has it been exciting, and it has been in the papers about a cartoon kid achieving a goal."6. What Actually Is a Pokemon Master? While Ash has aspired to be a Pokemon Master for years, one fan wanted clarity on what a Pokemon Master is defined as. Taylor had a very abstract answer.

    "I believe a Pokemon Master is a level of spirituality," she said. "The thing about it is it's a level you need to attain because all of us, no matter what we do, no matter how old we are, our job choices, anything, we are all on a path. We are trainers. We are comfortably learning and trying our best, picking up people on the way, helping them along while we set goals and try to achieve them, so ultimately, Pokemon Master would be that moment right before you die.

    "I think you're talking about Ash winning the Pokemon League, which is an awesome thing, but there is no way that he can go, 'I did that! I'll go out to Professor Oak's and run with the Tauros.' I think he sets another goal and then continues on, because ultimately, we are trying to be our best, and you can't be your best alone and you can't be your best by sittin g there and thinking you know everything and not ever learning to love learning. It's a level of attainment that we're all going for. I'd like to say, 'Hey, you're a Pokemon Master!' but you're really not yet. Nobody is, and that's a good thing."

    7. What Are the Hardest Moments to Voice? Reflecting back on her eight seasons on the show, Taylor shared the two hardest scenes she had to play: "There's a lot of heavy emotional stuff that happens that I certainly am sad. Like, when Butterfree is set free, or we didn't know Brock and Misty were leaving. That we found out when we all got to the studio on our pages, so that was really sad."8. Is She Excited for the Remake of Pokemon: The First Movie - Mewtwo Strikes Back? A remake of Pokemon: The First Movie - Mewtwo Strikes Back, titled Pokemon: Mewtwo Strikes Back - Evolution, was released in Japan earlier this year. (Read IGN's review of Pokemon: Mewtwo Strikes Back - Evolution here, or watch our video review above.) It retells the story with an animation makeover, but IGN's reviewer Miranda Sanchez called the remake mediocre, writing, "Pokemon: Mewtwo Strikes Back - Evolution's animation is nice, but doesn't fix the original movie's biggest problems."

    Taylor is similarly not thrilled about the new movie, though for different reasons. "What I can honestly say is I don't understand why they're going back and kind of revising everything," she answered to a fan who asked her about the movie. "I'm not a fan of revisionist history anywhere, and so I'm not really sure why they're going back and switching things around. In that sense, I'm not excited for it. I wish they would just come up with more stories."

    She continued, "What I really loved abo ut the time when I was working on Pokemon is I thought the shows were funny. There was some great humor to it. Obviously you're changing it from the original Japanese and adapting it ... but there was some great jokes and it was just something that everybody could watch, not so violent. I hope that for all the future Pokemon things that it's something that we can all watch together, that it's funny, that it's something that you can watch as an adult and also as a kid and get something totally different out of it, but that everybody has fun. I don't know that if they change it it will still be the most jolly as it has been."

    What is your favorite Pokemon anime episode? Let us know in the comments! Terri Schwartz is Editor-in-Chief of Entertainment at IGN. Talk to her on Twitter at @Terri_Schwartz.

    Pokemon Makes Rare Reference to Banned Porygon Episode

    Anime fans love a good story, and that goes doubly so when the tale involves a bit of drama. From cancellations to recasts, the industry has drummed up some serious drama over the years, but fans have a hard time believing Pokemon had one of the biggest anime scandals ever. Decades ago, the show prompted a public health scare after a specific episode aired which has since been scrubbed from history. And to everyone's great surprise, it seems like the series inadvertently referenced the episode in Japan recently.

    For those needing more context first, the episode in question is "Denno Senshi Porygon" from the first season of Pokemon. On a popularity high, the anime brought in viewers from all over the world, and this new episode was meant to be about Porygon, a digital pocket monster made up of digital polygons. Fans were excited to watch the episode, but its fast animation sequences led 685 children in Japan to have seizures thanks to photosensitivity.

    After the episode's tie to the seizure epidemic was found, Pokemon went on a long hiatus and returned with a vow to never air the offending episode again. The episode hasn't aired since its 1990s premiere, and Pokemon has gone so far as to scrub Porygon entirely from the anime. However, over in Japan, Hulu updated all of Pokemon and included the official preview for the episode.

    While the episode itself is not shown, the clip above is perhaps the best footage of "Denno Senshi Porygon" in existence. None of its offending animation sequences are included in this preview, so fans can get an idea of how the fabled release might have looked. With so much mystery surrounding the episode, fans can only hope an altered version of the episode is shared one day so they can enjoy a piece of Porygon's history regardless of its problematic past.

    Of course, there is hope that Porygon might make a comeback in a future episode of Pokemon. After 20 years, the pocket monster has yet to appear fully in the show, but the anime's latest series did reference Porygon. A character was shown holding their cellphone which had a Porygon phone case, so it seems the monster did not get erased from the anime. One day, justice might come for the Digital Pokemon, so fans will have to continue waiting for that day to arrive.

    Would you like to see this episode get edited and re-released one day? Let me know in the comments or hit me up on Twitter @MeganPetersCB to talk all things comics and anime!

    Friday, October 4, 2019

    Pokémon Masters generates $33m in its opening month

    Pokémon Masters has generated an estimated $33.3 million globally since it released on August 29th, 2019.

    According to analysts Sensor Tower, this makes it the second highest-grossing mobile Pokémon game, second only to Niantic's hugely popular augmented reality game, Pokémon Go, which grossed $302 million – nine times more than Masters – in its debut month.

    "While Masters has grossed more in its first month than the majority of mobile titles from The Pokémon Company, it still can't compare to Pokémon Go," Sensor Tower reported. "That title generated nine times more spending than Masters in the month following its release, across a smaller subset of only five markets, grossing a total of $302 million."

    Credit: Sensor Tower

    That said, spending in Pokémon Masters is purportedly 43x greater than The Pokémon Company's previous mobile release, Pokémon Rumble Rush, in its opening month, and has clocked up 12 million installs across both Google Play and the App Store. Sensor Tower reports players in Japan have spent "significantly above the global average", equating to roughly $12.90 per download. By comparison, U.S. player spending per download has been below the worldwide average of $2.80 and is estimated to be around $2.33.

    "Japan has led spending in Masters, contributing close to 58 per cent of the title's $33.3 million first month sum, or approximately $19.3 million," the report says. "Players in the United States represented 19 per cent of spending, or $6.3 million. Hong Kong, Taiwan, and France comprised the remainder of the title's top five markets during its launch month with $2 million, $1 million, and $920,000 spent by players there, respectively.

    "Total spending during the game's first week of availability averaged close to $3.5 million per day. This has decreased over time, averaging $230,000 per day for the past week."

    Thursday, October 3, 2019

    Pokémon Masters Update Brings In A New Sync Pair

    Pokémon Masters has added a new sync pair to the game as part of the latest update. The new duo was added to the game officially over the weekend. Which means players have already had a day or two to enjoy the new abilities.

    If you play Pokémon Masters, then you already know that a big focus of the game is forging teams with sync pairs. Sync pairs are the duo of a trainer and their special Pokémon.

    Pokémon Masters adds Hilda & Tepig as the new sync pair

    The latest team of trainer and Pokémon to join the ranks of the Pokémon Masters league is Hilda and Tepig.

    As Pokémon Masters is a gacha type game, you will want as many sync pairs as possible. Not only so you have more player choice, but also because some battles are easier with certain Pokémon.

    You can grab Hilda and Tepig in the game right this very moment if you haven't already done so. You won't have all the time in the world however. That's because the duo will only be available to earn in-game until 10:59 PM Pacific on October 16 through a special event.

    Once it's over, your chances of acquiring the two are gone for good most likely.

    Tepig is a fire-type Pokémon

    Tepig is a fire-type Pokémon, so if you're planning on using it and Hilda on your team, plan accordingly.

    You'll also be able to evolve Tepig into its stronger forms, which include Pignite, followed by Emboar. These stronger versions will of course have stronger attacks which might come in handy during tougher battles.

    Initially you'll have to play as Hilda and Tepig until Tepig hits level 30. Once you hit level 30, Tepig will evolve for the first time and transform into Pignite. The second evolution happens at level 45, where Pignite will transform into Emboar as the final evolution.

    Hilda & Tepig's event replaces the event with Blue & Pidgeot

    Since this new sync pair is available through an event and not in-game story missions, this means the Blue & Pidgeot event is being removed.

    You will also need to acquire the pair through the sync pair scout, as they won't be obtainable through completing the story event. This means there's a little bit of luck involved in getting the new sync pair. It's all the more reason to login and get as many chances as you can to use the sync pair scout to grab these two.

    Pokemon Masters Hilda Tepig

    Pokemon Masters Hilda Tepig

    Pokemon Black and White: Why the 5th Generation Still Matters

    This article comes from Den of Geek UK.

    Looking back, Pokemon Black and White was something of an in-betweeny point in the franchise's development. Diamond and Pearl had already mastered the move to DS, and we were still three years away from X and Y making the next big leap with the transition onto the 3DS. Without new hardware to showcase, the 5th Generation of the franchise could have easily felt like a lull. Booting up Black in 2019, though, it is clear that this generation still holds up pretty well.

    The big, bold choices from the development team at Game Freak have helped this game retain its freshness. Take the central setting, for instance: the Unova region represents a major departure from all the previous regions. Rather than taking inspiration from a segment of Japan, this new location was based on New York City and positioned a great distance away from the old familiar places of the series. Unova also plays host to a whopping 156 brand new Pokémon, topping the previous record of newcomers that was set by Red and Blue's 151.

    Unova has some awesome locations in a visual sense, too. The massive Skyarrow Bridge area, for instance, where the camera zoomed out to give the Pokémon world its grandest sense of scale yet. The bridge leads to Castelia City, the first locale in the franchise to adopt a three-dimensional circular perspective - a design choice that would later be built upon in X and Y's Paris-inspired Lumiose City. 

    The Unova region also hosts a fairly unique villainous team: Team Plasma, who dress like knights and have an obsession with freeing Pokémon from the oppression of human trainers. A key figure in the team is N, a trainer that is fondly remembered among fans of the franchise, not least because his belief that Pokémon should be used for friendship rather than battling is actually pretty reasonable. There are numerous points in the game where you have to defeat legions of Team Plasma goons in a row, which adds a nice level of difficulty to the proceedings. And the final showdown with N, involving the legendary beasties Zekrom and Reshiram, is also pretty epic.

    A lot of things feel fresh and new in Black and White, although there is a stronger sense than usual that you're playing a game that's on rails. After almost every gym battle, for instance, you'll come outside to find a character wanting to speak to you or point you towards your next destination. That being said, there are points in the game when finding your way feels like a proper challenge: the mountainous take on Victory Road, for example, requires a fair bit of skill, memory, and research to find a way through.

    Black and White also find ways to wrongfoot the player and elongate the experience just when you think you're nearing the end. For instance, when you think you're about to defeat the Champ, you actually end up battling N and having to catch a legendary. You then have to go back and defeat the Elite Four again, before battling Alder and completing the main bit of the game. It's a small thing, but an enjoyable twist on the expected formula.

    Read More: Everything You Need to Know About Pokemon Sword and Shield

    The post-game fun in Black and White is also pretty significant. After defeating N and Alder, you get access to a whole new eastern section of Unova that features Pokémon from previous regions and cameos from Sinnoh champion Cynthia and Game Freak's Shigeki Morimoto. There is also an exclusive section of the post-game for each different version: in Black, you get to visit the modern metropolis Black City; and in White, you can head over to the White Forest, where people and Pokémon live in peace. This follows on nicely from the duplicity that runs through both games - the themes of the industrial versus the natural, and the idea of friendship as an alternative to battling - and it gives gamers a larger reward than usual for defeating the game.

    All in all, Black and White still hold up. Unova feels unique, and there are heaps of new creatures to catch and lofty themes to ponder. The difficulty level is also pitched pretty well, and there are plenty of rewards for battling through to the end. There's a reason why so many people hold this generation close to their hearts.

    What's new? Triple Battles and Rotation Battles both make their debuts here, allowing players to pit more Pokémon than ever against each other at the same time. The Unova region also features four distinct seasons, which allows Game Freak to offer up graphics-based alterations (autumnal leaves and so forth) as well as featuring different Pokémon and possibilities at different times of the year.

    Weirdest thing: Another new feature, Pokémon Musicals, comes across as a pretty interesting alternative to Pokémon Contests. With this new minigame, you can dress your critters up in special outfits and have them dance around to pieces of music on a stage. Because who wouldn't want to do that?

    Cutest critter: The Unova region's Pokémon may not be the most beautiful bunch, with Black and White introducing some weird ones like the ice-cream-themed Vanillish and the cog-based Klink. Your cute options include Herdier, Emolga, and Oshawott, but the fiery piglet Tepig might just be our favorite. The elemental monkeys are also pretty loveable.

    Read More: How Pokemon Ruby and Sapphire Saved Poke-Mania

    Poké-Legacy: These games didn't have new hardware to play with, but they still managed to establish a legacy that ranks up there with the most iconic instalments in the Pokémon franchise.

    N has become a fan favorite, so much so that fans were miffed when he didn't show up in the Pokémon Masters mobile game. Even side characters like Looker have also stood the test of time. Looker has even become a very handy Trainer card in the Pokémon Trading Card game.

    And speaking of the Pokémon TCG, one of Unova's legendary creatures was recently immortalized in the highly sought after Reshiram and Charizard Tag-Team card. Unova-originating critters also showed up in Pokémon Go this year, giving fans a new reason to jump back into the massive mobile game.

    Black and White are also the only Pokémon RPG games to date that received numbered sequels: Black 2 and White 2 launched in 2012, allowing fans to return to the Unova region for a new adventure set two years later. These games introduced another new minigame (PokéStar Studios) and brought the total number of creatures in Unova up to over 300. They also added new areas to the western side of Unova and launched a big new contest called the Pokémon World Tournament, which brought together iconic trainers from previous games and served as a precursor of sorts to Pokémon Masters.

    When you put Black and White together with Black 2 and White 2, it's clear that the Unova years of the Pokémon franchise had a massive impact on the overall series and closed out the DS era on a high. Who needs a new console when you have this many new ideas?

    Wednesday, October 2, 2019

    Next Pokemon Anime Revealed With New Art Style and Companion

    The next season of the long-running Pokemon anime has been revealed. And Ash is getting a new redesign and friend to tag along with him on his new journey.Ash is back traveling the world on his journey to become a Pokemon Master. After his surprising Pokemon League championship win in the last series, he's hitting the road again with Pikachu and a new character. His name is Gou and he'll be joined by Scorbunny from the upcoming Pokemon Sword and Shield as his companion.

    Ash and Gou both seem to be carrying new, smartphone-like Pokedex devices this season as well, and based on the trailer the theme of this series is world travel. The promotional art shows Ash and Gou in front of a globe with various Pokeworld landmarks that look vaguely like real landmarks like Big Ben and the Eiffel Tower.

    The art style also looks different this season. The last Pokemon anime series, based off of Pokemon Sun and Moon, featured a more exaggerated art style. The new series appears to have a similar, stylized appearance, albeit a bit more anime-like this time around.

    Every Pokemon in Sword and Shield So Far

    The new Pokemon anime series will premiere on November 17 with a one-hour special. That's two days after Pokemon Sword and Shield is released on the Nintendo Switch. We'll likely see some of the new, next-gen Pokemon appear in the new anime series considering Scorbunny is in the new series as well. Check out IGN's Pokemon Sword and Shield wiki for more coverage on the upcoming Pokemon series for the Nintendo Switch. Matt Kim is a reporter for IGN. You can reach him on Twitter.

    Tuesday, October 1, 2019

    Pokémon Masters generates $33m revenue in first month

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    Pokémon Masters has grossed $33.3 million in its first month, making it the second best performing Pokémon mobile title.

    Developed by Nintendo's longtime mobile partner DeNA, Pokémon Masters grossed way above any other Pokémon mobile title -- while also racking up 12 million downloads -- according to data from Sensor Tower Store Intelligence.

    The Pokémon Company's own mobile offering Pokémon Quest is a distant third with $7.5 million gross revenue in the first month, followed by Pokémon Dual ($3.7 million), Magikarp Jump ($3.3 million), and Rumble Rush ($760,000).

    However, Pokémon Masters still pales in comparison to Niantic's Pokémon Go, which generated nine times more spending in its first month to gross around $302 million despite being available in only five markets.

    Image credit: Sensor Tower

    Image credit: Sensor Tower

    Japan is overwhelmingly the leading market for Masters, contributing around 58% of the total spend, or around $19.3 million. Players in Japan have an average spend $12.90 per download, which is well above the global average of $2.80, and in-line with typically high spending power of players in the region.

    The US is a distant second to Japan, accounting for 19% of global revenue, or $6.3 million, with average spend per download coming in at $2.33, putting it just below the global average.

    The next top three markets for spending are Hong Kong ($2 million), Taiwan ($1 million), and France ($920,000).

    Daily spending has declined since its first week, which saw it grossing $3.5 million per day, stabilizing at $230,000 per day for the past week.

    Trainers battle at Pokémon Regional Championships in Atlantic City

    ATLANTIC CITY â€" Aven Hodge was sitting at the end of a long table Saturday morning in the Atlantic City Convention Center in the midst of a battle.

    “Right now, he’s wining, because he’s got a prize card,” said the 9-year-old from Elizabethtown, Pennsylvania, before laying down a card on the mat in front of him. “But I think that’s going to change.”

    Hodge and his opponent were one pair out of hundreds competing in the Pokémon Regional Championships, a two-day tournament where players qualify for the national competition, and then, if they’re successful, for the world championship. In addition to points toward qualifications for higher-level events, the regional tournament offered cash and prizes to winners.

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    Started in Japan in the mid-1990s, Pokémon has retained its popularity through a cartoon, trading cards and video games, as well as “Pokémon: Detective Pikachu,” a movie that came out this year. In the world of Pokémon, creatures are captured by trainers, who then battle them against other trainers’ creatures.

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    To win the card game, trainers either must have six prize cards or leave an opponent with no Pokémon or cards in their deck. In addition to the card games at the tournament, players also competed in video games.

    The competition is fierce, but it’s fun, too, and the community surrounding the franchise is what draws people in, players said.

    Aaron Zheng, 21, of New York City, competed in the video game championship against Maura Hazen, 32, of Glassboro. Hazen beat Zheng, who has won the regional competition five times, nationals twice and placed third in the world in 2013.

    The rounds are played best out of three games, said Hazen, who said she’s been playing the game casually since 1998 but found she has a knack for competitive play.

    “I’m a really competitive person,” said Zheng, who took the last year off to be a commentator for the world championship. “But now I go to tournaments more to see friends than to compete.”

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    Walking between long rows of tables, judges watched players during the 50-minute rounds, keeping an eye out for game-player errors, like throwing down an extra card, and looking out for cheating, which would automatically disqualify a player.

    Ives Rountree, 38, of Mexico City, was one of those judges, watching players in the Masters Division, for ages 15 and older, as the head judge.

    He started running and judging tournaments in 2000 in Mexico, he said.

    “A lot of people avoid Pokémon events because of the stigma that it’s for children,” Rountree said, adding he remembers young kids entering tournaments when he started judging that he sees competing now as adults. “We are very open as a community. The game itself is great, but the community around it is fantastic.”

    The tournament continues Sunday, whittling down to eight players who compete to decide the champion.

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